Hello everyone!
We’re thrilled to announce that Natural Law, our first expansion pack to Interstellar Space: Genesis will release on November 18th!
Along with the expansion release, we’ll also release the free 1.2 update to the public on the same day. This free update adds a lot of new features, important QoL improvements, balance changes and bug fixes, many of which in response to player feedback. The highlights include faster tactical combat animation options, a new tactical auto-combat feature, improved auto-resolve calculations, the option to hide future technologies when going with random tech trees, rally points, and much more! The full patch notes will be revealed on November 18th. However, here’s the bulk of the changes.
A surprise!
And… it’s not all! We truly love our fans, so we’d like to announce that we will offer a new fleet set to everyone who owns and buys the game when the expansion and the free update are out! This will be a second Human fleet set that will be available when customizing a new race. Any race can play with this new fleet. It is based on an old Human fleet, that was replaced when we released the 1.1 update. Now, the original Human fleet comes back, much improved by our artists and at same level of polish of the other fleets.
Next Dev Diary – The Cerixx
Keep an eye out for our next dev diary on Natural Law to learn more about the new Cerixx race as we approach the launch of the expansion and the free 1.2 update! In the meantime, you can check our previous dev diary released a couple of weeks ago about the other new race, the Palacean.
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Trailer and Wishlist
In the meantime, check out the Interstellar Space: Genesis – Natural Law trailer and wishlist the expansion on Steam!