Dev Diary, Development News, Expansions / DLC, News & Announcements, Patches, Updates

ISG Dev Diary #23: Update 1.6.2 and Terrains Pack

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Hello everyone!

Hope you’re enjoying your time playing ISG with the latest version (1.6, now 1.6.1) released this past November. In the meantime, we’ve been working on the next update, the third expansion pack, and a new piece of content that was still unannounced, called Terrains Pack, to be released later today.

Free Update 1.6.2

One thing we’ve been hearing in player feedback for a while now is that the game could have more terrains, so colonies would look different when you build a few of them in the same biome type. Adding new 3D terrains is not trivial and can be quite time-consuming. However, we thought it was time to add something extra in the next update.

Therefore, included in the 1.6...

Development News, News & Announcements, Patches, Updates

ISG Dev Diary #22: Update 1.6 Beta on unstable Steam branch

Hello everyone!

We’re thrilled to announce that the new and free! 1.6 major update is now available and ready for public testing on Steam’s unstable Beta branch!

Let’s explore some of the major changes of 1.6 Beta, and later on you can check out the details of the update and on how you can try it for your self and offer your feedback to the Devs!

New Victory Conditions

This was a highly popular feature request by the community, and something we really wanted to offer at some point, and it finally makes it in for 1.6!

In addition to the existing Election and Alliance victory conditions, and the traditional winner conquers all way to win (now called Conquest Victory), you now have the following new ways to win: Wonder, Domination, Science, and Score victory conditions! Here’s a brief break...

Development News, Expansions / DLC, Updates

ISG Dev Diary #21: Towards Expansion 3 and Free Update 1.6

Hello everyone!

It’s been a while since we last reached out and we thought it’d be a good time to provide an update on the ongoing activities and on what you can expect next for Interstellar Space: Genesis.

I’m pleased to report that development activities are unfolding as we announced in our previous update.

Expansion 3

Work on our third expansion is underway. We know you’re probably curious about what expansion 3 entails. While it’s a bit too soon to get into all the details, what we can share is this expansion will present a variety of new content and gameplay features that aim to add more excitement, challenge, and also reveal more of the ISG universe and lore, providing for an experience of epic proportions...

Development News, Expansions / DLC, Updates

ISG Dev Diary #20: What we’re working on and what’s next

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Hello everyone!

The release of the free 1.5 major update (now 1.5.3) was a success! This update added new Galaxy Shapes, Steam Cloud Saves, AI improvements, and much more. We want to thank everyone who has bought the game and the expansion packs so far, as well as the testers from our community who helped make this a very smooth free update! We really appreciate all the feedback we’ve received and we’re proud to say the game is now very solid and offers a more fuller and engaging experience, and we couldn’t have done it without your support.

Enhancing the game is something we are passionate about, and you can expect us to continue to deliver more content and a high level of support...

Development News, Patches

Update 1.5.1 Released

Hello everyone!

It’s been a few days since we released the free 1.5 update. We hope you are enjoying this major new update with all its new features and improvements.

In the meantime, we’ve been listening to your feedback, so here’s a patch that fixes some issues. This new update is now available in all stores.

Saves from version 1.5 are 100% compatible with this new version. So, you can proceed with your games normally.

Thanks a lot to everyone who has bought the game, and the expansions, and has been providing feedback! If you haven’t bought the Evolving Empires expansion yet, please consider buying it as it adds 2 great new gameplay features, more leaders and music tracks. If you have a few minutes to spare, and have been enjoying what we do, please leave us a review on Steam or ...

Dev Diary, Development News, Patches, Updates

ISG Dev Diary #19: 1.5 Beta Update available on unstable Steam/GOG branch

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Hello everyone!

We may have been a bit silent for the past few months, but rest assured, it was for good reason :) This dev diary’s topic is about the new and free! 1.5 major update; the improvements and what it brings new to the table.

Let’s explore some of the major changes of 1.5 Beta, and later on you can check out the details of the update and try it for yourself and offer your feedback to the Devs!

New Galaxy Shapes

This was a highly popular feature request by the community, and it finally makes it in for 1.5. On top of the squarish shape the game offered, we now also have Elliptical, Ring and Spiral-shaped galaxies!

It’s nice and pleasing to the eye to see different galaxy shapes, but even more interesting are the new gameplay dynamics that should emerge from the different galaxy...

Development News, Expansions / DLC, News & Announcements

Interstellar Space: Genesis free update 1.2 and Natural Law expansion released!

Hello everyone,

we have two big news today!

Free update to version 1.2

Interstellar Space: Genesis’s free 1.2 update is now live for everyone! The update has been on the unstable branch for a while to make sure it would be ready for prime-time in the best shape possible. Testing went very well and we’re confident we’re in a very good shape. Thanks to everyone who played the unstable build and provided feedback!

Version 1.2 adds lot of new features, important QoL improvements, balance changes and bug fixes, many of which in response to player feedback...

Development News, Updates

Interstellar Space: Genesis 1.1 Released!

Hello everyone!

Version 1.1 of Interstellar Space: Genesis is finally here, and is now available for everyone!!

This is massive free! update that takes the game to a whole new level, both in terms of gameplay and especially the looks ;) And, to commemorate this big achievement we’re launching a special promotion today where the game will be on sale with a 34% off discount for the next few days.

You can find the full change log for this big update below. For now, here’s the 1.1 trailer.

Version 1.1 is now available on Steam, Humble and Itch.io.

Compatibility note: Saves from previous versions are not compatible with 1.1. Also, custom races designed with previous versions will not work with this version and may cause game corruption...

Development News, Patches

Updated to 1.0.7 – New automation options, colony base, AI improvements and much more!

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Hello everyone!

The 1.0.7 major update is here! And with it comes a host of new features, improvements, balance changes and several bug fixes.

This is a huge one. The highlights are the new automation options: – automated remote exploration, colony automation and automatic ship designs features. There’s also new galaxy configuration settings (including a star distance option), improved empire borders, AI improvements, the much requested Colony Base feature!, new leader skills, balance changes and much, much more.

The update is now available on Steam, Humble Bundle and Itch.io.

Compatibility note: The saves from 1.0.6 are not compatible with this new version, so you must start new games to experience the new update. As usual, if you find any issues please let us know. Check here for the b...

Development News, News & Announcements

Quick Update #6 – Working on the 1.0.5 Patch

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Hello everyone,

just a quick update to let you know what we’re currently working on and when you can expect the next update to be released.

Quick preview on what you can expect from the 1.0.5 patch:

  • New production and research speed options (can be set individually for all players)
  • Improved map paths/lines (new visual animations and option to show only important fleet destinations)
  • Significant AI improvements in the higher difficulty levels (AI is expected to research better military technology, especially in times of war, refit their ships more often, build more and better equipped ships, send bigger and better balanced fleets for raids and invasions and their tactics will be improved in combat)
  • Battle Pods special system will offer more space to ship designs
  • Several balance changes
  • Per...