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ISG Dev Diary #12: Natural Law – The Palacean

Hi everyone, I’m Keith, one of the designers of Interstellar Space Genesis’ first expansion, Natural Law. In today’s diary, I have the honor of giving you a deeper dive into one of our two new races, the one that puts the “Natural” in Natural Law, the Palacean.

THE RISE OF THE PALACEAN

The rise of the Palacean would never have occurred if not for the extraordinary environmental conditions present in their homeworld. As one of the galaxy’s only naturally occurring tropical paradises, their homeworld’s high humidity and welcoming environment allowed their race to break free from the shackles of the sea and ascend not only to the surface, but eventually, to the stars themselves.

isg_diary1_palacean.jpg

The Palacean may represent them, but they do not make decisions for the Palacean Assembly on their own...

Expansions / DLC, News & Announcements

Interstellar Space: Genesis – Natural Law Announced!

Hi everyone!

We’re delighted to introduce to you today our first expansion, Interstellar Space: Genesis – Natural Law!

As we approach this milestone, we’d like to reflect on just how different the game you played at release in 2019 is from the game you’ll soon be playing in the 1.2 update. From the eye catching graphical changes we made in the 1.1 overhaul, to the numerous new features and gameplay additions we’ve introduced, things have certainly come a long way so far. We absolutely couldn’t have gotten here without the support, encouragement, and great ideas of our fans. You’ve truly helped make the game a better one.

With our first expansion, our objective was to really infuse the galaxy with a great deal more variety and flavor...

News & Announcements

1.0.3 Patch Released

Hello everyone!

We’ve just released the 1.0.3 patch! This update fixed an issue that was preventing the build queue reordering from functioning correctly in resolutions higher than 1080p. The patch also fixed several combat bugs, improved the system view and galaxy map labels sharpness in resolutions higher than 1080p and corrected several typos, among other things as you can see below.

The update is available on Steam, Humble and Itch.io!

Compatibility note: The saves from 1.0.2 should be compatible with 1.0.3, so you should be allowed to continue your games normally with this new version. As usual, if you find any issues please let us know. Check here for the bug reporting guidelines.

By the way, it is very important to have reviews on the game, especially at the start when there are ...

News & Announcements

1.0.2 Patch Released

Hello everyone!

We’ve just pushed the 1.0.2 patch. This update fixed a major bug that was creating game corruption by allowing the player to press “Next Turn” from inside the colony view. We also fixed a couple of issues where some game screens were not being displayed correctly (‘blur’ issue) or not at all (Tech Steal window).

Compatibility note: The saves from 1.0.1 should be compatible with 1.0.2, so you should be allowed to continue your games normally with this new version. As usual, if you find any issues please let us know. Check here for the bug reporting guidelines.

Thanks a lot to everyone who has bought the game! A special word to everyone who is sending bug reports. Your support has been invaluable in allowing us to address issues quickly.

By the way, it is very important to...

News & Announcements

1.0.1 Patch Released

Hello everyone! We’ve just released the 1.0.1 patch! This update fixed several bugs and improved a few things on the UI (including making the galaxy map labels much crisper!). We also tweaked a few aspects on the AI.

Compatibility note: The saves from 1.0 should be compatible with 1.0.1, so you should be able to continue your games normally with this new version. If there’s any issue please let us know

Thanks a lot to everyone who has bought the game! The launch was very successful and we’re thrilled to see so many players playing the game, for so many hours and the player count is going up and up! That is amazing!

By the way, we need more reviews. Please consider writing a review on Steam as soon as you’re ready.

A special word to the community who has been doing a fantastic job answerin...

News & Announcements

ISG hit Gold, launch trailer, and release date announced!

Hello everyone!

Today we have announced the release date for the full release of Interstellar Space: Genesis. ISG will release on Steam, Humble and Itch.io on July 25!

Here’s the Launch trailer:

We also hit Gold. This means that the game is complete and the final build is now ready to be launched on July 25!

Thanks a lot to all of you who supported us in this long journey. Soon, everyone will be able to embark in a voyage of discovery through the universe of Interstellar Space: Genesis!

Cheers!
Adam Solo & MalRey
Praxis Games

News & Announcements, Releases

Alpha 2b Released!

kaek_new_colony_view_isg_alpha2b.jpg

Hello everyone!

We’ve just released Alpha 2b. This update injected a lot of art assets. We added the final civilian 3D buildings (you can see the Kaek city below – there’s a different type for each race), and added completely new leader portraits for all leaders with many leader animations (you can see the “new” Sierra Thol’os below, for example). We also added the colonization cutscene and many new diplomacy texts for the different races, among several balance changes, UI tweaks and bug fixes.

This update is now available in the main branch of both Steam and Humble. For instructions on how to play the latest build please go here...

News & Announcements

Release Date Update

Hello everyone,

just a quick update on the game’s release date. Previously, we had an expected release date of Q2 2019. Now that we’re much closer we’re in a position to say that the full release will happen in July 2019, specific day to designate.

We are almost there!

Adam Solo & MalRey
Praxis Games

News & Announcements

Interstellar Space: Genesis Wins Award At The Global Music Awards!

We’re proud to announce that the Interstellar Space: Genesis soundtrack, composed by Ryan McQuinn and Grant Kirkhope has won a silver award at the Global Music Awards!

http://www.globalmusicawards.com/

Working with Ryan and Grant to produce ISG’s beautiful music was a great pleasure, and we hope to be working with them again soon!

Thanks guys, and congratulations!

If you’re not a backer, you can have a taste of Ryan and Grant’s songs here. Soon, everyone will be able to buy ISG and enjoy the soundtrack.

Dev Diary, Development News

ISG Quick Update #4 – Improvements, Ship Modules and AI

Interstellar_space_genesis_alpha
Hello space emperors of interstellar space! We haven’t made one of these quick updates in a while so let’s take a look at what we’ve done and are doing since January of this year in our road to Beta!

We released the Alpha 1b build to our backers on December 27th 2018. The feedback was great and we got a big number of suggestions for improvement. January was all about working on all of those suggestions and many others we’ve received in the past. Many issues were resolved and due to that feedback we think the game is now much more balanced and fun!

February, March and the first two weeks of April were all about adding more ship modules to the game and to finish the AI...